The Town with Matthew Belloni
'Backrooms’ Director Kane Parsons on Bursting into Hollywood, Internet Fandom, and Old IP
Twenty-year-old Kane Parsons opened Backrooms at number one with an $81 million domestic debut, making him the youngest filmmaker to reach that milestone—and his conversation with Belloni reveals a creator far more absorbed in the day-to-day craft than in the Hollywood machinery now pursuing him.
Key takeaways
- He entered Hollywood on strict creative terms, and it mostly worked. When outreach arrived at age 16, Parsons describes it as "excitement wrapped in pretty extreme skepticism." Interest escalated from unknown contacts to recognizable companies within about a week. He agreed to move forward but controlled the pipeline throughout: he co-wrote the story outline with writer Will Sudik, then used Blender to pre-visualize every detail so the crew could see exactly what he wanted on a day-by-day basis. Producer Dan Cohen and the team let him work this way, which he credits as central to the film retaining its identity.
- What Hollywood offers is scale, not validation. Parsons says emotionally the experience of releasing Backrooms feels similar to releasing YouTube videos. His brain cannot meaningfully process audience numbers larger than his existing subscriber count. What the industry actually provides is budget ($10 million vs. zero), access to Oscar-nominated actors, and a genuine theatrical release. He frames Hollywood as a tool for scaling production value and attracting specific collaborators, not as a gatekeeper whose approval means anything.
- He is categorically opposed to generative AI in creative work, with a precise reason. He distinguishes between menial automation like rotoscoping and actual content generation. His objection is experiential: when he spots AI-generated imagery in a project, he can no longer trust that any detail was deliberately placed. Once that trust breaks, he assumes all visual choices in the project might be arbitrary, and he disengages as a viewer. He calls this a tragedy and wants his own work to signal the opposite, that every detail was intentional.
- Studios trying to replicate his success should find embedded creators, not hire outside writers. Parsons warns that pulling a project from a niche internet community and expecting it to speak authentically to that community within a six-month turnaround "feels a little sloppy." His diagnosis of failed adaptations: they wear "the costume of the thing" but the DNA is gone. The characters are flashy, the original well has been abandoned. His recommendation is to lean on artists who already live inside the community, not consultants parachuted in.
- He has little interest in legacy IP and wants to stay in original work. He rules out Star Wars, Star Trek, and most franchise properties entirely. The narrow exceptions are one or two early-2000s childhood properties he hinted at cryptically, suggesting something may already be in motion. His guiding philosophy matches Valve's: only make something if there is a meaningful creative reason behind it, not just commercial viability. He also wants to eventually make games and continues doing music work.
- He makes work for obsessive fans and is surprised it went mainstream. Parsons says the film was built for people with a "specific kind of itch," viewers who get obsessive about the things they consume. He acknowledges algorithms have done real damage to his generation's attention spans, including his own. But he refuses to optimize for short attention. He describes the mainstream success as genuinely strange, noting that Backrooms was already culturally significant before the film, but "I thought it was big before. I was wrong."
Notable moments
- Parsons describes his first week of Hollywood interest as inquiries that "ping-ponged" upward until he started recognizing company names, arriving from "not the most Hollywood people you could think of" to serious players within about a week.
- James Wan's editorial input came entirely as timecoded numbers transposed on the edit timeline, with no written language at all. Parsons called him "quite surgical."
- Reports that Parsons is already searching for a writer for a sequel are, in his words, "more like a hallucinated" story, his first direct encounter with inaccurate entertainment press.
- Parsons got doxxed the weekend the film opened, with coverage including his parents' home. He acknowledged it with a flat "it's been a fun time" and moved on.
- His film education came mostly from YouTube science channels, Vsauce and Veritasium among them, plus Portal and Half-Life. He has watched Mr. Robot eight times. He says he has not spent hours being "a proper historian" of cinema culture.
- On directing Oscar-nominated actors for the first time: "I had no idea if it would go well. It's like one day I haven't and then the next day I have."
- He and the marketing team worked through roughly 25 cuts of the main trailer. He also handled sound design on the trailer personally, working with a collaborator in Vancouver.
- On why IP work mostly holds no appeal: "I do this because it's my way of processing life. Needing to step into someone else's view of life tends to just kind of damage the initial point for me."
- On his 21st birthday arriving in a few weeks: "Every day is equally special... I will be with my family and there will probably be a cake involved."
The episode closes with a call sheet segment: Belloni and producer Craig Horlbeck predict box office results for the coming weekend, with Scary Movie 6 projected at $47 million (Belloni takes the over, aiming toward high 50s) and Masters of the Universe at $33 million (both take the under, skeptical of its appeal to anyone under 35 while Backrooms and Obsession are still in theaters).
Time saved: 35 minutes.